We're making GPU-powered tools for visual artists.
Noisedeck is a video synth for realtime shader art and live visuals. Free to use, powered by our open source engine.
Explore Polymorphic, Noisedeck's high-level shader effect composition language, with this live-coding focused frontend.
Noisedeck Sync: 1080p video device out (Syphon, Spout, NDI, camera) and 32-channel audio in, with web SDK.
Noisedeck Visualize is a dual-deck VJ mixer for Noisedeck programs, with automated hooks for oscillators, audio and MIDI.
Noisedeck Foundry is a hot-reloading distraction-free code editor for Noisedeck's WebGL2 and WebGPU shader effects.
Noisemaker is our GPU rendering engine. Shader effects, composition, and rendering pipeline. Take it anywhere.
Layers is a free, browser-based image and video clip editor with over 100 effects. Runs locally, loads instantly.
Tetra is a palette creation and organization tool for Noisedeck-compatible procedural gradients and discrete color arrays.
Handfish is a modern, accessible component library for creative tools, built with Web Components and CSS Custom Properties.
Portable is the open spec for authoring Noisedeck shader effects. Bring your own editor.
Seance is the real-time collaboration server behind our online sessions. Browser clients share live edits, cursors, and state over one WebSocket.
There's no AI built into our core products, but you can bring your own agent.